Cybel’Art Journal — technology with people at its heart
Behind every experience are artists, works, places and people. The Cybel’Art Journal explores the encounters and ideas that give innovation its purpose: augmented presence, immersive concerts, publishing, cultural heritage and new ways to connect the physical and digital worlds.
Discover articles by Pierluigi Christophe Orunesu, editorially adapted from his Substack for the Cybel’Art website, alongside our press coverage. Each article retains its original publication date and links to its source. Our stories distinguish documented achievements from ideas and features still in development.
Henri Dès: A Volumetric Album in Augmented Reality
With Henri Dès, Cybel’Art explored a different kind of album: a performance captured in volume and designed for augmented reality. The project distinguishes a documented recording from the wider vision of phygital musical experiences.
Philippe Entremont: a performance captured in volume
In November 2019, a session in La Chaux-de-Fonds recorded Philippe Entremont’s performance in space. The icologram® project considers how immersive technologies can help carry a musical interpretation forward.
Humanizing Digital, Making Room for the Living
Cybel’Art puts human presence at the centre of immersive work: recording a real performance, respecting its context and treating digital media as an extension rather than a substitute, while asking how rights, attribution and responsibility should remain with the people involved.
An Augmented Reality Plaque for Steve Wozniak
On 1 April 2026, an Apple I plaque was presented to Steve Wozniak in Lausanne. Created with Real Illusions, the AR activation brings printed archive material, computing history and a digital experience into dialogue.
John Howe: Where Illustration Meets Augmented Reality
In a conversation published in 2026, John Howe frames augmented reality as another way to extend illusion, movement and storytelling. The exchange with Cybel’Art considers a technology that can bring audiences closer to artworks without taking the place of the artist’s eye or hand.
VIRTUAL HALL®: Inside the Orchestra
VIRTUAL HALL® brings listening closer to the orchestra through 360° video, immersive sound and selectable viewpoints. The original article outlines an approach to classical music that combines practical features with a creative horizon for audiences who want to explore a performance differently.